Saturday, January 16, 2016

A Return - And Defender

Wow.

Ostensibly, I started this blog because writing about the vast library of GameCube games I had would be easy. With about 50ish (I think) games in my collection, game reviews, theories, music critiques, etc... would be no problem.

Except for procrastination.

Ah well. It's the New Year, so it's time to try again! This time, I found a game at a local game store and took a risk. That game?

Defender.

Good? Bad? We'll see

I was initially expecting the game to be horrible, owing to both its $2.85 asking price and the previous example of other 3D remakes/reboots going horribly wrong (namely, Bomberman: Act Zero. And maybe Bubsy 3D if I want to stretch my definition a bit.) Still, the same store had a copy of one of the original Sonic games for under $5, so prices wasn't a necessary indicator of quality.

Starting off, there are some cinematics. I suppose that should be expected for a modern 3D game. I didn't pay much attention to the idle-screen one, just enough to know that we're a special force that protects people from aliens. In-game, there is a grumpy-type military guy that is putting us through training.

The game controls decently. Not enough to write home about, but enough to have fun. (Regrettably, I don't think the axis inversion is adjustable. :( ) Flying around the first few training missions was fun, and the main weapon even has similar sound effects to those of the original's!

I stopped at the end of the training, since that was enough to get a taste of the game. More to follow soon, hopefully!